Normal
Create normal map using greyscale value as height.
Node Data | |
---|---|
3DArray | |
Display name | |
Normal | |
Internal name | |
Node_Normal | |
Inheritances | |
node | |
node_processor | |
node_normal | |
Inputs | |
node_normal | |
surface |
Surface In |
float |
Height |
float |
Smooth |
bool |
Active |
Outputs | |
node_normal | |
surface |
Surface Out |
Normal map is a texture that describe a 3D normal vector. This node allows the genration of normal map from height map.
Smoothing
Toggle the Smooth properties to increase the sample amount.